Modelling mountains in 3D, for example a plateau

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Topic:
III.6.07n

Modelling mountains in 3D, for example a plateau
(Author: techno48 )

Answer(s):
– Open the 3D editor in the 3D window and select “Construct a levelled plateau/depression”. Set brush size to the desired value. Here a value >2 will fit well
– Use the tools in the relief and texture editor, refer to contribution 5 for example
– Refer to the manual of your Railroad X version, chapter „Modelling mountains and ramps“

Support:
Press key to get support:
– EEP Manual
– Lua Manual
– Tutorials

Remark:
Only summaries prepared by the FAQ team are given. For exact wording please refer to the linked original contributions.
The FAQ team appreciates your understanding that it could not held responsible for mistakes in the linked topics or for translation errors

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